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Details

Agility

Rich Gerrish

Alakazam UK

(Based on 1 review)
Do you enjoy Mentalism effects? How about winning battles? This is for YOU!

Agility is a hard-hitting mentalism routine using a common battle card game theme (Top Trumps). The thinking and design that has gone into this deck is amazing and has truly been a labor of love for all involved. The cards are perfect in every way, and get this it allows you to perform some seriously great mentalism effects with ZERO memory work!

Phase One

Your spectator cuts the deck anywhere and deals both you and them a hand of cards. You can now accurately tell them exactly what you will beat them on with each card played, and get this -- you are not reading marks and you don't even need to look at the cards! You could have predicted every win or loss in advance if you wish!!

Phase Two

Have your spectator remove any card from the pack and, with your back turned, you can start giving them detailed information about their chosen Super Hero character including their overall star rating, strength rating and even the exact name of their character (all without memorizing a thing).

As a bonus, you can even perform a Book Test type effect with the character information included on the card.

Agility is a versatile utility deck that will add an interesting twist to your mentalism.

Points to Remember:
Zero memory work required No forces Each card is totally different The backs of the cards are identical in every way Agility Comes Complete With: Full training DVD which teaches multiple effects with the deck Custom designed and printed battle card deck Custom designed and printed battle card deck tuck case

Reviews

Jeff Stone

Official Reviewer

Jun 05, 2024

Overview

1 Deck of "battle cards", 1 DVD, 1 Dark Wizard, $45 bucks, and one Agility review. Is it gem or is it rubble? Stay tuned to find out.

Effect

The mage and participant play a Pokémon style battle card game. The mentalist can predict whether he'll win or lose each round. The participant can also choose any random battle card and the wizard can (without ever looking at the card) tell the participant who the card is, what their rating is, etc. and a whole bunch more.

Method

This is a very special deck that has a super clever system built into it that allows you to get the information you need. Not only that, but nobody, and I mean nobody will ever discover it. Even if you gave the deck away as a souvenir, they ain't gonna find nothin'.

Product Quality

Unfortunately, here is where we have some issues. The video, mostly, is well lit, mic'd, etc. The menu is easy to navigate. It's the teaching where we have some problems, and an issue with the cards themselves.

The system involved is somewhat complex, and it would appear that they (Rich Gerrish and The Dark Wizard) had not scripted how they were going to teach it. It was kind of all over the place, and much of the talking was done by Nardi rather than Gerrish (its creator). It would have been beneficial to get the real-work from the real-creator.

Because the "training" was unscripted, it was a bit tricky to figure out how the system worked.

Further, there was a whole section near the end of the video where the background music was so loud that it completely drowned out the two hosts and I couldn't hear a word they were saying.

The cards themselves are more similar in "feel" to a baseball trading card than a playing card and they kind of stick together a fair bit. Additionally, the print on the cards is extremely tiny. Even with my double magnifying reading glasses, I could not read the print on the character's blurb that tells their story.

Being able to read that is part of one of the effects possible. Oddly, the magician doesn't need to be able to read it, but the participant does. It could be a pretty awkward situation having them try to read the card only to fail even after putting on their glasses.

Also, that part of the trick, and how it works, was just glossed over without any real depth, and it left me a few questions that I would definitely need answered before performing that part of the routine.

Ad Copy Integrity

There are (if I'm being generous) some clarifications needed in the ad copy claims.

Claim: "The cards are perfect in every way, and get this it allows you to perform some seriously great mentalism effects with ZERO memory work!"
This is a little questionable. While it's true there is nothing to memorize. However, there are a few, let's call them "rules" that you have to remember. It's kind of like the classic grammar rule, remembering to keep straight in your head things like "'i' before 'e', except after 'c' except in cases like 'neighbor' and 'weigh'." Is that memory work? In the magical/mentalism sense, I guess technically not, but it definitely is remembering stuff.

Claim: "Your spectator cuts the deck anywhere and deals both you and them a hand of cards. You can now accurately tell them exactly what you will beat them on with each card played, and get this -- you are not reading marks and you don't even need to look at the cards!"
This is pretty close, that I think I can give it a pass. The fact is that somewhere along the way, you have to get a quick glimpse of something. It is a super easy thing to get, and it happens in a place and time when the whole world is not looking, so close enough.

Claim: "As a bonus, you can even perform a Book Test type effect with the character information included on the card."
You cannot. The print is impossible to read.

Claim: "No forces"
Well it depends on what effect you're doing. There is an effect taught that explicitly states and requires the use of a force.

Final Thoughts


  • Effect: Strong. Fun. Entertaining. Engaging.

  • Method: Clever. Easy. Small Learning Curve.

  • Product Quality: Teaching Issues. Some Card Issues.

  • Ad Copy Integrity: Mildly Inaccurate. Overselling


Much like the above mention of "no forces" is only accurate depending on the trick, there are other claims that are similar where the ad copy says no "X" but in the video they teach an effect using "X." I think that this stems from them being unprepared in the video. Some of the things Peter sort of "threw out there" were just that, "thrown out there" and they sort of violated some of the "no memory work" or "no force", etc. claims.

Because of some of the quality issues, and the aforementioned ad copy issues . . .
Final Verdict:
3 stars with a Stone Status of gem with a little "g"
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